Dave Savastano11.20.14
eMagin Corporation announced it has been developing an Immersive Head Mounted Display (IHMD). This IHMD enables a paradigm shift in the look and performance of Virtual Reality (VR) HMDs because it incorporates the company’s latest 2K by 2K high-resolution OLED microdisplays and patented optics, rather than a significantly larger and lower resolution cell phone display and conventional optics.
The company has taken this non-traditional approach to achieve a radically improved and unique form factor.
“Our IHMD provides a paradigm shift in the look and performance of Virtual Reality (VR) HMDs being developed for a variety of applications,” said Andrew Sculley, eMagin president and CEO.
“The OLED microdisplay is the fundamental reason that the IHMD is half the weight and size of its VR HMD counter parts” said Jerome Carollo, eMagin’s senior vice president, special projects and the inventor of the IHMD.
The field of view (FOV) exceeds 100 degrees and can have a resolution ranging from one megapixel per eye (MP/eye) to four MP/eye. The IHMD incorporates proprietary features not found on other VR HMDs such as a “flip-up” viewer capability. The first prototype is expected to be completed at the end of 2014. The company believes there are a wide range of VR applications for this IHMD, ranging from gaming, medical, architecture and 3D design, to education and military training and simulation. This first product will target the high-end gaming market.
The company has taken this non-traditional approach to achieve a radically improved and unique form factor.
“Our IHMD provides a paradigm shift in the look and performance of Virtual Reality (VR) HMDs being developed for a variety of applications,” said Andrew Sculley, eMagin president and CEO.
“The OLED microdisplay is the fundamental reason that the IHMD is half the weight and size of its VR HMD counter parts” said Jerome Carollo, eMagin’s senior vice president, special projects and the inventor of the IHMD.
The field of view (FOV) exceeds 100 degrees and can have a resolution ranging from one megapixel per eye (MP/eye) to four MP/eye. The IHMD incorporates proprietary features not found on other VR HMDs such as a “flip-up” viewer capability. The first prototype is expected to be completed at the end of 2014. The company believes there are a wide range of VR applications for this IHMD, ranging from gaming, medical, architecture and 3D design, to education and military training and simulation. This first product will target the high-end gaming market.